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Madness of Tim
Role: Solo Developed
Theme: Areas of Game Development
Development Time: 2 days
Description of project: Madness of Time is game following the madness of game development. Tim wants to make his first game and is having a rather difficult time, help Tim concept, test, solve problems, and write for his game before presenting it in front of a captive audience. His dream game is one that HOOKS the player.
Solo Dev
This was the first project I fully published and developed by myself and it was a valuable learning experience as I didn't have to worry about git commits and merge conflicts. I'm keen to do something similar again.
This was also my first Game Jam.



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