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HyperJunkie

Role: Project Lead, Producer, Leader Designer

Development Time: October 2022 - December 2022

Description of project: Hyperjunkie is a first-person parkour game where the player takes control of a victim of M.A.S.S and needs medical attention. The way they decide to do this is by leaping through the neon cityscape to the nearest hospital.

Chase after the fastest time in this speedrunner friendly game!

Project Lead

My Role on the team was to oversee development and at the same time complete majority of the Design work needed. I communicated between the three artist and sole programmer on what needed to be done and they came to me whenever a question needed to be answered about the direction of the game.

Additionally I was responsible for the level design, balancing the player experience, and game direction.

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